Controls and mechanics

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Official screenshot from the itch.io page of HERE COME THE CATS
Battle screenshot hosted on the Game Jolt page
Sixth official screenshot from the itch.io page

There is no manual on the store page. The bindings below are the input map in the Godot project, which is the author’s own key list, plus two player notes where the map is silent.

Keys

ActionKeyboardGamepadSources
MoveArrows or WASDLeft stick or d-pad1 source, input map
Confirm / shootZ or EnterA or X1 source, input map
Cancel / slowX, ShiftB or Y1 source, input map
MenuC, CtrlBack / Select1 source, input map
RestartR—1 source, input map
FullscreenF4—1 source, input map
QuitEsc—1 source, input map

Pink soul, yellow soul, TP

Pink soul rides a rail. The soul script names a pink state, a pink line, and a flag that grants TP from dashing. When the rail reverses, a player review says you have to flip direction yourself. Yellow soul charges a big shot, and that shot is flagged as spending TP. Holding cancel cuts movement speed in half. That slow is the closest thing to a focus mode, and it is in the soul script rather than a tutorial line.

One Game Jolt review says the first fight also runs a timer, and that coins are what the timer wants. The same review says the TP bar sits at the far side, the timer at the top, and HP at the bottom, which is easy to lose track of. I keep that as one source. I do not promote it to an official rule.

Sections you will see

The project names seven stretch files: swarm, old house, rain, mouth tower, knife house, trick house, and towers. Attack art is named for a paw, jaws, a tail, spit, a shooter, and rats. Bullets include a hairball, teeth, a knife, rain, an eyeball, diamonds, and a dark shape. Those are file names, not on-screen move titles. The walkthrough puts them in order, and the boss table splits FRIEND from CONCATENY.

Related

Questions

Which key slows the soul?

Cancel is X or Shift, and the soul script halves speed while cancel is held.

What does the yellow shot cost?

The yellow soul’s big shot is marked as needing TP. Dash is what fills TP.

Is “hold Z to dash” official?

A player comment says you dash by holding Z while moving. The project shows that dashing grants TP. I label the Z detail as a player report.

Sources

Sources checked . See the editorial policy for the public sources and cross-checking method.